Thursday, October 30, 2008

My cubicle

This is my desk in the studio. In terms of shading, I decided to focus on the far corner as well as underneath my drafting board.

Tuesday, October 28, 2008

Site Plans


 These are the two topography maps I drew. In one, I made the house values darker and in the other, I made the contour darker. Where the lines are closer together, there's more shade because of the steepness.

MY HOUSE: Google Earth (ed)


This is my house in plan view. I'm assuming that this photo was taken in the winter, because you can see right through the trees. Normally, with the amount of trees around my house, you wouldn't be able to see the road so clearly. theres 2 hills in front of my house, one goes down to the left woods, and one goes down to the bottom of the driveway. Theres another hill in my backyard which slants down to the left woods. If you look closely, you can see a path in the back left leading to the neighbor's, but most of the property is split by trees.

Sunday, October 26, 2008

Final Dialog Project


This is my final dialog project. Dialog is created in this project through the 2 identical adjacent spaces. My aim for this project was to create two distinct spaces using only skewers as a divider. By dividing using skewers instead of paper, it creates a closer connection between the two spaces, like two best friends telling eachother their deepest darkest secrets. The structure of this model is extremely important. Not only do the skewers on the sides create a bone structure, but they also further the dialog. The broken skewers mock the "breaking" (folding) of cards throughout the model.

In terms of Gestalt principles, dialog is created through proximity, pattern, closure, alignment and similarity.

Final Unity Project


This is my final Unity project. I chose this set for my photos because the wood in the project parallels to the wood base. Unity in this project is created by alignment, pattern, proximity, overlap and similarity; more specifically in the perpendicular intersections and the negative space.

Monday, October 20, 2008

Dialog Critique

1. How is dialog created?
I think dialog can be created in many different ways. In this project, for me, dialog meant "a conversation between two relative spaces using Gestalt or other "artistic" vocabulary (shape, size, contrast, etc.) For example, you could have one space inside another, two spaces adjacent to eachother, two spaces that are contradicting forms (a circle and a square), two spaces that are two different sizes, etc. Some people created a dialog using a base, or intertwining their two spaces to create one.

2. How is a sense of space/place defined?
 Space" the unlimited or incalculably great three-dimensional realm or expanse in which all material objects are located; extent or room in three dimensions (dictionary.com). 

There are many different ways to create a sense of space. However, I think that in order for a person to be able to interpret where the intended spaces are in this project, they must be somewhat obvious. For example, in my project, I created 2 spaces that drew the eye in order to emphasize my intentions. Once again, gestalt principles have a lot to do with defining a space in terms of concepts such as continuation, or closure, or alignment.

3. How is the idea of system generated?
In order to create a "system" all parts in a whole must relate. Even if all the parts are entirely different, so long as they are connected in the same way as the rest, they create a system. Presenting our unity projects and dialog projects together made alot of sense, because in order to have unity, there must be dialog. I never thought about what dialog is presented in my unity project, until after creating a model for the dialog project. I feel like the word "system", in this sense, goes hand in hand with the word "composition".

4. How does the joinery support the project concept/strategies?
In terms of the project concept (dialog) I think joinery definitely helps to define the particular spaces. In terms of strategies, joinery plays a huge role. Joinery is extremely important because not only does it complement the project, but it also creates a structure. For my project, joinery had to do with both concept and strategy. My skewers played a role in a rectangular shape of my project. However, the skewers were also set up to cut that rectangular form in half, defining two spaces. I also broke the end skewers to mimic the "breaking" (folding) of the paper.

5. How is scale utilized in the project?
Scale must be perfected in this project, because scale is a major factor in defining space. For example, there are small spaces in my project that are triangular, but they are so small compared to the intended spaces, that they seem irrelevant because their scale is off. it's also important for the scale of cards to be in relation to the scale of the skewers.

6. How do two-dimensional images add to the understanding of the project?
Perhaps in drawings it's easier to notice the intended spaces, whereas it could become quite confusing in actual 3D form. Images also portray concept and process, where it's easier to know what the designer was thinking when they designed their project.

7. How did the initial project idea evolve?
There were a lot of different processes in this project. Some people used precedents, and others based their projects on the exact definitions of "space" and "dialog". Lots of people picked out Gestalt principles before starting, while others just fooled around with the materials, and picked their projects apart afterwards. I wanted to relate my dialog project to my unity project since we would be presenting them together, so that was my motivation.

Sunday, October 12, 2008

Dialog: Idea #3


This is my most recent model. I decided to make the top and bottom layers identical to create unity. I had two skewers on the top, two on the bottom, and six in the middle, and once again I was stuck with two left over. I wanted to avoid the issue I had with the previous model in terms of attracting unwanted attention. I decided to break the two skewers, and stick them in to create a rectangular shape. The broken skewers envelope my two spaces. I thought this was really cool, and I am thrilled about the elevation. The ends of the skewers are hidden, almost like they just disappear into thin air.